Before you play:
- Please play through the TUTORIAL if this is your first time!
- Currently only for Windows
- 52 MB download
- Controller recommended! PS4/Switch/3rd party controllers may not work
- 20-30 minutes of material + extra stuff after beating the main level
- If you get a FATAL ERROR with "D3DXCompile failed", there is a solution! You need to install a missing driver for your computer. It's simple and quick. https://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35
This is a demo of Vivid! An indie title in the works since late 2014. This download contains an optional Tutorial Stage and a Normal Stage for you to freely play through. Try to see if you can get Gold or even the absurd Platinum Rank!
Vivid! is an action-packed platformer where your color dictates how you interact with certain objects or attack. You will need to manage your color to effectively take out targets, platform, puzzle solve, or discover new areas. Searching for Color Stars is vital for upgrading Weapons, filling your Color Boost Meter, or getting a better rank.
NEW WEAPONS! Once you beat the demo or use a special command, you will unlock some new weapons to try out! 18 in total with unique movesets and everything. If you've played before and don't want to beat the levels all over to unlock, then while on the Level Select Screen, hold UP and press whatever you have ATTACK set to. This will unlock everything for you to try out. NOTE: These weapons and such are a Work In Progress and do not have unique sound effects. They are being tested currently.
NOTE: Best played with a controller! If the controls aren't to your liking, configure them. But do tell us about any default presets for future versions!
Fixed some things like being able to use the dash to walljump constantly up one wall and other bugs! Also the Dash Pin functions differently!
This game has had a long time in development and I am happy where it has gotten. There is still a long road to travel before it is finished, take a look at some of my blogs for more information on the history and philosophy behind it: https://lucasmaxbros.wordpress.com/
Please note that the music in this particular demo is circumstantial and not permanent. It will not be in the main game but we hope you enjoy it. Please report any bugs or problems. There are still many things to be fixed or added, such as a Vsync option.
One last thing: If you happen to be a speed runner or know of a speed runner who might be interested, we'd like to know! We have been trying to make this game very speed run friendly and are wondering how some might try to go about tackling it. Thank you.
CREDIT: LucasMaxBros, Andrew Nyte, Rux Ton, phonicboomunltd
Created with Game Maker: Studio